Social cognition in gaming.
It’s been a busy couple of weeks. Last week was the GDC. My “report” is a simple one: I met a lot of intelligent, funny, and wonderful people. I spent some time helping demo Facade, and managed to see a couple talks. This week, I’m going to visit UCSD to, well, check things out. My longer posts on specifically game-related issues are going to be at Ludonauts.com, and I’ll link to them as appropriate from here. I’ve just put up a piece about Facade and social cognition.